Tuesday, 30 October 2012
Maskelyne final (wip 4)
Urhhhh getting there! this is basically the finished character concept now, just working on the back perspective view, then maybe some final tweaks depending if I'm happy with the character in a few days. I can finally move on and design some more stuff for the scene then!
Monday, 29 October 2012
Dragon design final
Spent some more time on the dragon design, calling it finished for now, pretty happy with how it turned out. Need to move on now and start designing Maskelyne's boat looking forward to it.
Next blog post should be of some image references and hopefully some thumbnail ideas for the boat, im also going back and trying to finish of the Maskelyne character design.
Next blog post should be of some image references and hopefully some thumbnail ideas for the boat, im also going back and trying to finish of the Maskelyne character design.
Monday, 22 October 2012
Dragon design final (wip2)
Here's the progress i got with the dragon today after working through different ideas. I intend to do a back perspective view as well to accompany this concept so you can imagine the dragon almost in 3d. Pretty happy with how its looking at the moment, with the large claws and thick looking head makes the dragon look really strong and powerful. The concept is basically done i think... although ill have a rest on it now until tomorrow and ill see if there's anything i think could be changed or improved.
Dragon design final (wip1)
Here is the start of the final dragon design, just a quick sketch for now taking ideas from different concepts i created. I will now start painting and adding in detail, overall im pretty happy with the pose, although quite simple it looks powerfull.
Dragon ideas continued
After drawing the initial black and white ideas I wanted to move on and develop some closer studies and ideas for dragons, I really enjoyed this approach and I think it worked really well to get the idea across on how the rest of the dragon will look. Combining this with my previous sketches I have a perfect starting point to work on the final design for the dragon. My favorite design is number one because of the chunkiness of the neck and head, I like how the snout isn’t long but really short with a large lower jaw that you can imagine has tremendous strength and biting power. Another part of the design I really like is the battle scars, as this dragon is meant to be an old, ancient dragon I would presume it’s been hunted in in the past, or possibly had fights with other dragons so I wanted to really show its age and power with battles scars. One idea I came across was having the dragon being able to breathe and land and under water, because the dragon’s lair is underwater I would presume it could either hold its breath for a long time or can actually breathe underwater so I started to add gills to the design such as in number 4. I will mostly likely take design 1 further although I will use different elements and ideas from the other thumbnails and concepts I have created.
Friday, 19 October 2012
Dragon ideas
Here are a few dragon ideas i worked on today using the reference images i collected as a starting point. My favourite of the designs are 1 and 3, I'm not to keen on design 2 mainly because of the wings i don't really like them attached to the front arms, also i don't think the narrow snout works well, i imagine the dragon to have a much stumpy broader face like in 1 and 3. I'm not quite sure witch of the two i like the most yet, i like how the 3rd design looks large and strong but i really like design 1 as well with the broad head with the jagged scales. Ill probably do a few more sketches, like some head close ups in colour to figure out some colour schemes etc.
Dragon Referances
Here i gathered some reference images so i can start designing the Dragon for the scene. (Sorry for the backwards numbering just realised) I first started to look at 'real life dragons' such as the Kamodo dragon and other reptiles like the crocodile which will be very helpful when designing the dragon because of the scales and pointy armour the crocodile has on its back. I then began to look at dinosaurs and actual dragon designs already, just to see different views on what a dragon look like in different peoples opinions. Although i have some parameters to stick to like black claws, brown dragon with large wings threes still a lot i can do with this to make an interesting design. I'm pretty swamped with work at the moment, struggling to work on 3 projects a week is getting tough. Not even had time to finish the Maskelyne character design, but i need to press on and do some design work for this. Ill have to go back to other work when i can to finish it, but at least the design is down for that character it just purely needs painting. So I'm going to work on sketches and ideas for the Dragon today, looking forward to it!
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