This image is a render taken from 3ds max using the biped features to create a character and a base for the dragon and using the 3d model of the boat i had already made. Renders were then taken using a camera to get the position and the field of view, at first i was really happy with the outcome but coming back to it i don't like how things are too over stretched because of the intense field of view camera, i prefer a much more simple approach looking back at my older thumbnails so i began to do a few more sketches as i wasn't completely satisfied.
Here is another quick idea of the dragon clambering onto the side of the boat, i like the pose of the character because most of him will be visible which is what i want but i wouldn't like the overall view of the scene if i developed it.
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