Showing posts with label Weapons. Show all posts
Showing posts with label Weapons. Show all posts

Friday, 22 February 2013

Crystal Shield

Finished concept for the Crystal shield Granger takes with him to save his daughter. i want to do a back view sketch when i have time to show the arm strap, and also to show that the crystal part at the top can been seen through by the user of the shield.

Thursday, 21 February 2013

Samarol rifle

Concept for the Samarol characters rifle, still some things i want to finish up such as the bullets it uses and other things you can see floating around. Last piece of weaponry next, Granger's blood red shield.

Tuesday, 19 February 2013

Harpoon gun

Finished concept for the Hookmen harpoon gun, pretty happy with how it turned out, still needs some tweaking with some dark areas i think but I'm happy enough to leave it for know.

Sunday, 17 February 2013

Replicating sword

Granger's replicating sword that he finds with the armour he wears later in the book.

Saturday, 16 February 2013

Emporor Hu's Trasient sword

Emporor Hus sword final concepts, think i want to go and rework the silver part between the blade and the handle.. don't think it quite fits the rest of the design but i need to move on for now.

Unmer seeing blade

Final concept for the Unmer seeing blade. Not really happy with how the blade turned out.. don't think it really looks like metal too much but hopefully ill be able to improve on that later when i have time. 

Saturday, 9 February 2013

Harpoon Gun- 3d block out




Here i have blocked out one of the harpoon gun concepts. I figured id make multi-sub objects in max to lay down some flat colours onto the model, this will cut down the painting stage a huge amount! i don't really know why i haven't done it before. Pretty happy with how this turned out, going to take some higher res screenshots before painting over this weapon.

Wednesday, 6 February 2013

Hookmen Harpoon gun

Some sketches for a possible harpoon gun that the Hookmen have. liking the idea more of having pressurised gas to fire the harpoon instead of a normal rifle type mechanism, think it fits the whole theme to the book much better.

Monday, 4 February 2013

Crystal shield

Some shield designs. Liking the first 3 more, not sure which one i prefer may need to to tweak the designs still as I'm not 100% percent happy with them.

Replicating sword

More weapon thumbnails, these thumbnails are for the sword Granger has at the end of the book.

Sunday, 3 February 2013

Emporor Hu's Sword

Some thumbnails for the Emperor's weapon.

Saturday, 2 February 2013

Samarol Carbine rifle

Some more weapon thumbnails for today. These thumbnail sketches are for the carbine rifle that the Samarol characters have. So i tried to add bits in to make it tie in with the characters armour such as the diamond shape. Ive also added a stopper onto the barrel so the Unmer seeing blade can be attached to the rifle.

Unmer seeing blade

Back to working on weapon concepts now, planning to get all the thumbnails out the way this week hopefully. Initially i had idea of having more of a sword for this design but the blade is able to attach to a rifle so i didn't want it huge but something that would still do enough damage if used in close combat. Not to keen on the first few concepts but i think i started to get someone towards the last few ideas.

Monday, 17 December 2012

Mood boards











just a little progress update on what Ive been doing, just got all the mood boards, references that ill need out the way.

Monday, 15 October 2012

Unmer Blunderbuss final Concept- Changes!



After not being too happy with the blunderbuss final concept i got some feedback on the weapon and began working on alterations to the design to improve it. Here i tried replacing parts of the weapon with dragon bone pieces, although i quite like the idea I'm not sure it fits the weapon description. I imagine the weapon to be carefully crafted with detail and care, but having it made out of mostly bone i think it looked to scrap built and kind of messy.

Blunderbuss final concept


So here's the final....final concept i think, i went back to the old design but fixed a few things up which i think improved the overall design, such as changing the detail on the stock, while also adding a polished dragon bone decorative plate which breaks up the weapon from the metal materials. I also like the rivets along the underside of the barrel from the dragon bone design so i copied that over onto this one. And i think i made the brass/gold parts of the weapon actually look like metal.. i hope? much better than before i think anyway. Back onto the character design now..........

Saturday, 13 October 2012

Unmer Blunderbuss final Concept

Here's the final concept peice for the Unmer Blunderbuss that Maskelyne uses in the book. Now that this weapon if finished i can include it in the Maskelynes character design . I am pleased with how the design turned out, the silver and brass materials work well with the overall design and feel of the gun, the skull and glass bulbs under the stock of the gun make it seem a bit more mysterious and gives the impression its not just a normal weapon.

Friday, 12 October 2012

Blunderbuss final design (wip 1)

Finally managed to get the final design for the blunderbuss sorted! just need to do a paint over now and finish the design. After drawing the thumbnails i began blocking out a 3d model choosing the best parts of the ideas i liked, such as the detail on the stock, and having the glass bulbs underneath the stock which will prevent them from getting in the way as much as they on the top or close to the firing mechanism. I also added other details to improve the design such as cables and more patterns behind the skull that also serve as an iron sight. Going hopefully finish this weapon design tonight so i can work on the final design for Maskelyne more. Pretty happy with how the design for this weapon turned out though, i thought the skull was going to look really out of place and make the weapon look really of balanced but by adding the curls of metal behind the head it makes the bulk of the barrel blend into the rest of the gun making it look much better.

Blunderbuss thumbnails

Here are a few thumbnail ideas for the blunderbuss weapon. The main requirements that the weapon has to have is the skull infused onto the end of the barrel, the glass bulb attachments on the stock. and runes and shapes decorating the weapon. So this is what i came up with. At first i struggled trying to get the skull to look right on the weapon as it made the barrel look really weighted at one side, so i beefed the guns up a bit, and even tried to infuse the skull into the gun by having metal pieces clasping onto the skull. I like the edgy sharp parts to the designs, i also really like the stock for design two.  Next ill take the design i like or take different elements from different designs to start blocking out a 3d base model.

Thursday, 11 October 2012

Blunderbuss referances

Think its time i start work on the blunderbuss if i want to include it in the characters design. So here a little mood board of images to get me going on designs. Probably going to start some thumbnails then try block something out in 3d, and use some nice perspective renders to work on top in Photoshop.
Pretty rushed for time, struggling to stick to my time schedule already, Maskelyne and the weapon concept should be finished this week as i need to start designing concepts for the dragon in week 5.....
I'm way of from anywhere finishing the concepts so Ive got a lot of work to do tomorrow. Ill do my best for getting it done for Monday, while also juggling the other modules.